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The Game Awards: Best Mobile Game
Top outcomes
Other
50%
Game A
50%
Game B
50%
Game C
50%
The Game Awards are presented annually to honor achievements in the video game industry. The 2026 Game Awards are currently scheduled to be presented on December 10, 2026.
This market will resolve according to the listed video game that wins the 2026 Game Award for Best Mobile Game.
If a game is not officially nominated for the 2026 Game Award for Best Mobile Game when the 2026 nominees are announced, the corresponding market will immediately resolve to "No".
In case of a tie for the winner, this market will resolve in favor of the nominated game whose listed title comes first in alphabetical order.
If, for any reason, no winner is declared by December 31, 2026, 11:59 PM ET, this market will resolve to "Other".
The primary resolution source for this market will be official information from The Game Awards, including data from their website (e.g., https://thegameawards.com/) and the live broadcast of the award ceremony; however, a consensus of credible reporting may also be used.
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$37K Vol.
Closes Jan 1, 2027
Live Polymarket Chart
Top outcomes by win probability — price history from Polymarket, updates when you refresh.
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$36.9k Vol.
All outcomes
Pick Yes or No on any outcome, then explain your pick below. Reputation-only — no money or trading.
$37K Vol.
Other
50% market probability
50%
$refs['reasoning-0']?.focus())"
>
Yes 50%
+50 / −50
$refs['reasoning-0']?.focus())"
>
No 50%
+50 / −50
Game A
50% market probability
50%
$refs['reasoning-1']?.focus())"
>
Yes 50%
+50 / −50
$refs['reasoning-1']?.focus())"
>
No 50%
+50 / −50
Explain your Yes on Game A
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(optional)
0 / 2,000
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Game B
50% market probability
50%
$refs['reasoning-2']?.focus())"
>
Yes 50%
+50 / −50
$refs['reasoning-2']?.focus())"
>
No 50%
+50 / −50
Explain your Yes on Game B
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(optional)
0 / 2,000
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Game C
50% market probability
50%
$refs['reasoning-3']?.focus())"
>
Yes 50%
+50 / −50
$refs['reasoning-3']?.focus())"
>
No 50%
+50 / −50
Explain your Yes on Game C
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(optional)
0 / 2,000
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Game D
50% market probability
50%
$refs['reasoning-4']?.focus())"
>
Yes 50%
+50 / −50
$refs['reasoning-4']?.focus())"
>
No 50%
+50 / −50
Explain your Yes on Game D
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(optional)
0 / 2,000
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Game E
50% market probability
50%
$refs['reasoning-5']?.focus())"
>
Yes 50%
+50 / −50
$refs['reasoning-5']?.focus())"
>
No 50%
+50 / −50
Explain your Yes on Game E
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(optional)
0 / 2,000
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Game F
50% market probability
50%
$refs['reasoning-6']?.focus())"
>
Yes 50%
+50 / −50
$refs['reasoning-6']?.focus())"
>
No 50%
+50 / −50
Explain your Yes on Game F
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(optional)
0 / 2,000
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Game G
50% market probability
50%
$refs['reasoning-7']?.focus())"
>
Yes 50%
+50 / −50
$refs['reasoning-7']?.focus())"
>
No 50%
+50 / −50
Explain your Yes on Game G
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(optional)
0 / 2,000
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Game H
50% market probability
50%
$refs['reasoning-8']?.focus())"
>
Yes 50%
+50 / −50
$refs['reasoning-8']?.focus())"
>
No 50%
+50 / −50
Explain your Yes on Game H
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(optional)
0 / 2,000
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Game I
50% market probability
50%
$refs['reasoning-9']?.focus())"
>
Yes 50%
+50 / −50
$refs['reasoning-9']?.focus())"
>
No 50%
+50 / −50
Explain your Yes on Game I
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(optional)
0 / 2,000
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Game J
50% market probability
50%
$refs['reasoning-10']?.focus())"
>
Yes 50%
+50 / −50
$refs['reasoning-10']?.focus())"
>
No 50%
+50 / −50
Explain your Yes on Game J
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(optional)
0 / 2,000
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Game K
50% market probability
50%
$refs['reasoning-11']?.focus())"
>
Yes 50%
+50 / −50
$refs['reasoning-11']?.focus())"
>
No 50%
+50 / −50
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(optional)
0 / 2,000
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Game L
50% market probability
50%
$refs['reasoning-12']?.focus())"
>
Yes 50%
+50 / −50
$refs['reasoning-12']?.focus())"
>
No 50%
+50 / −50
Explain your Yes on Game L
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(optional)
0 / 2,000
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Game M
50% market probability
50%
$refs['reasoning-13']?.focus())"
>
Yes 50%
+50 / −50
$refs['reasoning-13']?.focus())"
>
No 50%
+50 / −50
Explain your Yes on Game M
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(optional)
0 / 2,000
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Game N
50% market probability
50%
$refs['reasoning-14']?.focus())"
>
Yes 50%
+50 / −50
$refs['reasoning-14']?.focus())"
>
No 50%
+50 / −50
Explain your Yes on Game N
Explain your No on Game N
(optional)
0 / 2,000
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Game O
50% market probability
50%
$refs['reasoning-15']?.focus())"
>
Yes 50%
+50 / −50
$refs['reasoning-15']?.focus())"
>
No 50%
+50 / −50
Explain your Yes on Game O
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(optional)
0 / 2,000
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Game P
50% market probability
50%
$refs['reasoning-16']?.focus())"
>
Yes 50%
+50 / −50
$refs['reasoning-16']?.focus())"
>
No 50%
+50 / −50
Explain your Yes on Game P
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(optional)
0 / 2,000
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Game Q
50% market probability
50%
$refs['reasoning-17']?.focus())"
>
Yes 50%
+50 / −50
$refs['reasoning-17']?.focus())"
>
No 50%
+50 / −50
Explain your Yes on Game Q
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(optional)
0 / 2,000
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Game R
50% market probability
50%
$refs['reasoning-18']?.focus())"
>
Yes 50%
+50 / −50
$refs['reasoning-18']?.focus())"
>
No 50%
+50 / −50
Explain your Yes on Game R
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(optional)
0 / 2,000
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Game S
50% market probability
50%
$refs['reasoning-19']?.focus())"
>
Yes 50%
+50 / −50
$refs['reasoning-19']?.focus())"
>
No 50%
+50 / −50
Explain your Yes on Game S
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(optional)
0 / 2,000
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Game T
50% market probability
50%
$refs['reasoning-20']?.focus())"
>
Yes 50%
+50 / −50
$refs['reasoning-20']?.focus())"
>
No 50%
+50 / −50
Explain your Yes on Game T
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(optional)
0 / 2,000
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Game U
50% market probability
50%
$refs['reasoning-21']?.focus())"
>
Yes 50%
+50 / −50
$refs['reasoning-21']?.focus())"
>
No 50%
+50 / −50
Explain your Yes on Game U
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(optional)
0 / 2,000
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Game V
50% market probability
50%
$refs['reasoning-22']?.focus())"
>
Yes 50%
+50 / −50
$refs['reasoning-22']?.focus())"
>
No 50%
+50 / −50
Explain your Yes on Game V
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(optional)
0 / 2,000
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Game W
50% market probability
50%
$refs['reasoning-23']?.focus())"
>
Yes 50%
+50 / −50
$refs['reasoning-23']?.focus())"
>
No 50%
+50 / −50
Explain your Yes on Game W
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(optional)
0 / 2,000
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Game X
50% market probability
50%
$refs['reasoning-24']?.focus())"
>
Yes 50%
+50 / −50
$refs['reasoning-24']?.focus())"
>
No 50%
+50 / −50
Explain your Yes on Game X
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(optional)
0 / 2,000
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Game Y
50% market probability
50%
$refs['reasoning-25']?.focus())"
>
Yes 50%
+50 / −50
$refs['reasoning-25']?.focus())"
>
No 50%
+50 / −50
Explain your Yes on Game Y
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(optional)
0 / 2,000
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Game Z
50% market probability
50%
$refs['reasoning-26']?.focus())"
>
Yes 50%
+50 / −50
$refs['reasoning-26']?.focus())"
>
No 50%
+50 / −50
Explain your Yes on Game Z
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(optional)
0 / 2,000
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Arknights: Endfield
34% market probability
34%
$refs['reasoning-27']?.focus())"
>
Yes 34%
+66 / −34
$refs['reasoning-27']?.focus())"
>
No 66%
+34 / −66
Explain your Yes on Arknights: Endfield
Explain your No on Arknights: Endfield
(optional)
0 / 2,000
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Wuthering Waves
17% market probability
17%
$refs['reasoning-28']?.focus())"
>
Yes 17%
+83 / −17
$refs['reasoning-28']?.focus())"
>
No 83%
+17 / −83
Explain your Yes on Wuthering Waves
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(optional)
0 / 2,000
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NTE: Neverness to Everness
11% market probability
11%
$refs['reasoning-29']?.focus())"
>
Yes 11%
+89 / −11
$refs['reasoning-29']?.focus())"
>
No 89%
+11 / −89
Explain your Yes on NTE: Neverness to Everness
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(optional)
0 / 2,000
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Valorant Mobile
4% market probability
4%
$refs['reasoning-30']?.focus())"
>
Yes 4%
+96 / −4
$refs['reasoning-30']?.focus())"
>
No 96%
+4 / −96
Explain your Yes on Valorant Mobile
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(optional)
0 / 2,000
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Tom Clancy's Rainbow Six Mobile
4% market probability
4%
$refs['reasoning-31']?.focus())"
>
Yes 4%
+96 / −4
$refs['reasoning-31']?.focus())"
>
No 96%
+4 / −96
Explain your Yes on Tom Clancy's Rainbow Six Mobile
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(optional)
0 / 2,000
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Monster Hunter Outlanders
3% market probability
3%
$refs['reasoning-32']?.focus())"
>
Yes 3%
+97 / −3
$refs['reasoning-32']?.focus())"
>
No 97%
+3 / −97
Explain your Yes on Monster Hunter Outlanders
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(optional)
0 / 2,000
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The Seven Deadly Sins: Origin
2% market probability
2%
$refs['reasoning-33']?.focus())"
>
Yes 2%
+98 / −2
$refs['reasoning-33']?.focus())"
>
No 98%
+2 / −98
Explain your Yes on The Seven Deadly Sins: Origin
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(optional)
0 / 2,000
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Digimon Up
1% market probability
1%
$refs['reasoning-34']?.focus())"
>
Yes 1%
+99 / −1
$refs['reasoning-34']?.focus())"
>
No 99%
+1 / −99
Explain your Yes on Digimon Up
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(optional)
0 / 2,000
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Azur Promilia
1% market probability
1%
$refs['reasoning-35']?.focus())"
>
Yes 1%
+99 / −1
$refs['reasoning-35']?.focus())"
>
No 99%
+1 / −99
Explain your Yes on Azur Promilia
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(optional)
0 / 2,000
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Sea of Remnants
1% market probability
1%
$refs['reasoning-36']?.focus())"
>
Yes 1%
+99 / −1
$refs['reasoning-36']?.focus())"
>
No 99%
+1 / −99
Explain your Yes on Sea of Remnants
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(optional)
0 / 2,000
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Honkai: Nexus Anima
1% market probability
1%
$refs['reasoning-37']?.focus())"
>
Yes 1%
+99 / −1
$refs['reasoning-37']?.focus())"
>
No 99%
+1 / −99
Explain your Yes on Honkai: Nexus Anima
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0 / 2,000
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The Division Resurgence
1% market probability
1%
$refs['reasoning-38']?.focus())"
>
Yes 1%
+99 / −1
$refs['reasoning-38']?.focus())"
>
No 99%
+1 / −99
Explain your Yes on The Division Resurgence
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(optional)
0 / 2,000
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