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Polymarket
The Game Awards: Best Game Direction
Top outcomes
Grand Theft Auto VI
50%
Other
50%
Game A
50%
Game B
50%
The Game Awards are presented annually to honor achievements in the video game industry. The 2026 Game Awards are currently scheduled to be presented on December 10, 2026.
This market will resolve according to the listed video game that wins the 2026 Game Award for Best Game Direction.
If a game is not officially nominated for the 2026 Game Award for Best Game Direction when the 2026 nominees are announced, the corresponding market will immediately resolve to "No".
In case of a tie for the winner, this market will resolve in favor of the nominated game whose listed title comes first in alphabetical order.
If, for any reason, no winner is declared by December 31, 2026, 11:59 PM ET, this market will resolve to "Other".
The primary resolution source for this market will be official information from The Game Awards, including data from their website (e.g., https://thegameawards.com/) and the live broadcast of the award ceremony; however, a consensus of credible reporting may also be used.
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$59K Vol.
Closes Jan 1, 2027
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$58.9k Vol.
All outcomes
Pick Yes or No on any outcome, then explain your pick below. Reputation-only — no money or trading.
$59K Vol.
Grand Theft Auto VI
50% market probability
50%
$refs['reasoning-0']?.focus())"
>
Yes 50%
+50 / −50
$refs['reasoning-0']?.focus())"
>
No 50%
+50 / −50
Other
50% market probability
50%
$refs['reasoning-1']?.focus())"
>
Yes 50%
+50 / −50
$refs['reasoning-1']?.focus())"
>
No 50%
+50 / −50
Explain your Yes on Other
Explain your No on Other
(optional)
0 / 2,000
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Game A
50% market probability
50%
$refs['reasoning-2']?.focus())"
>
Yes 50%
+50 / −50
$refs['reasoning-2']?.focus())"
>
No 50%
+50 / −50
Explain your Yes on Game A
Explain your No on Game A
(optional)
0 / 2,000
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Game B
50% market probability
50%
$refs['reasoning-3']?.focus())"
>
Yes 50%
+50 / −50
$refs['reasoning-3']?.focus())"
>
No 50%
+50 / −50
Explain your Yes on Game B
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(optional)
0 / 2,000
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Game C
50% market probability
50%
$refs['reasoning-4']?.focus())"
>
Yes 50%
+50 / −50
$refs['reasoning-4']?.focus())"
>
No 50%
+50 / −50
Explain your Yes on Game C
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(optional)
0 / 2,000
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Game D
50% market probability
50%
$refs['reasoning-5']?.focus())"
>
Yes 50%
+50 / −50
$refs['reasoning-5']?.focus())"
>
No 50%
+50 / −50
Explain your Yes on Game D
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(optional)
0 / 2,000
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Game E
50% market probability
50%
$refs['reasoning-6']?.focus())"
>
Yes 50%
+50 / −50
$refs['reasoning-6']?.focus())"
>
No 50%
+50 / −50
Explain your Yes on Game E
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(optional)
0 / 2,000
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Game F
50% market probability
50%
$refs['reasoning-7']?.focus())"
>
Yes 50%
+50 / −50
$refs['reasoning-7']?.focus())"
>
No 50%
+50 / −50
Explain your Yes on Game F
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(optional)
0 / 2,000
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Game G
50% market probability
50%
$refs['reasoning-8']?.focus())"
>
Yes 50%
+50 / −50
$refs['reasoning-8']?.focus())"
>
No 50%
+50 / −50
Explain your Yes on Game G
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(optional)
0 / 2,000
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Game H
50% market probability
50%
$refs['reasoning-9']?.focus())"
>
Yes 50%
+50 / −50
$refs['reasoning-9']?.focus())"
>
No 50%
+50 / −50
Explain your Yes on Game H
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(optional)
0 / 2,000
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Game I
50% market probability
50%
$refs['reasoning-10']?.focus())"
>
Yes 50%
+50 / −50
$refs['reasoning-10']?.focus())"
>
No 50%
+50 / −50
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(optional)
0 / 2,000
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Game J
50% market probability
50%
$refs['reasoning-11']?.focus())"
>
Yes 50%
+50 / −50
$refs['reasoning-11']?.focus())"
>
No 50%
+50 / −50
Explain your Yes on Game J
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(optional)
0 / 2,000
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Game K
50% market probability
50%
$refs['reasoning-12']?.focus())"
>
Yes 50%
+50 / −50
$refs['reasoning-12']?.focus())"
>
No 50%
+50 / −50
Explain your Yes on Game K
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(optional)
0 / 2,000
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Game L
50% market probability
50%
$refs['reasoning-13']?.focus())"
>
Yes 50%
+50 / −50
$refs['reasoning-13']?.focus())"
>
No 50%
+50 / −50
Explain your Yes on Game L
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(optional)
0 / 2,000
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Game M
50% market probability
50%
$refs['reasoning-14']?.focus())"
>
Yes 50%
+50 / −50
$refs['reasoning-14']?.focus())"
>
No 50%
+50 / −50
Explain your Yes on Game M
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(optional)
0 / 2,000
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Game N
50% market probability
50%
$refs['reasoning-15']?.focus())"
>
Yes 50%
+50 / −50
$refs['reasoning-15']?.focus())"
>
No 50%
+50 / −50
Explain your Yes on Game N
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(optional)
0 / 2,000
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Game O
50% market probability
50%
$refs['reasoning-16']?.focus())"
>
Yes 50%
+50 / −50
$refs['reasoning-16']?.focus())"
>
No 50%
+50 / −50
Explain your Yes on Game O
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(optional)
0 / 2,000
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Game P
50% market probability
50%
$refs['reasoning-17']?.focus())"
>
Yes 50%
+50 / −50
$refs['reasoning-17']?.focus())"
>
No 50%
+50 / −50
Explain your Yes on Game P
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(optional)
0 / 2,000
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Game Q
50% market probability
50%
$refs['reasoning-18']?.focus())"
>
Yes 50%
+50 / −50
$refs['reasoning-18']?.focus())"
>
No 50%
+50 / −50
Explain your Yes on Game Q
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(optional)
0 / 2,000
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Game R
50% market probability
50%
$refs['reasoning-19']?.focus())"
>
Yes 50%
+50 / −50
$refs['reasoning-19']?.focus())"
>
No 50%
+50 / −50
Explain your Yes on Game R
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(optional)
0 / 2,000
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Game S
50% market probability
50%
$refs['reasoning-20']?.focus())"
>
Yes 50%
+50 / −50
$refs['reasoning-20']?.focus())"
>
No 50%
+50 / −50
Explain your Yes on Game S
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(optional)
0 / 2,000
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Game T
50% market probability
50%
$refs['reasoning-21']?.focus())"
>
Yes 50%
+50 / −50
$refs['reasoning-21']?.focus())"
>
No 50%
+50 / −50
Explain your Yes on Game T
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(optional)
0 / 2,000
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Game U
50% market probability
50%
$refs['reasoning-22']?.focus())"
>
Yes 50%
+50 / −50
$refs['reasoning-22']?.focus())"
>
No 50%
+50 / −50
Explain your Yes on Game U
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(optional)
0 / 2,000
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Game V
50% market probability
50%
$refs['reasoning-23']?.focus())"
>
Yes 50%
+50 / −50
$refs['reasoning-23']?.focus())"
>
No 50%
+50 / −50
Explain your Yes on Game V
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(optional)
0 / 2,000
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Game W
50% market probability
50%
$refs['reasoning-24']?.focus())"
>
Yes 50%
+50 / −50
$refs['reasoning-24']?.focus())"
>
No 50%
+50 / −50
Explain your Yes on Game W
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(optional)
0 / 2,000
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Game X
50% market probability
50%
$refs['reasoning-25']?.focus())"
>
Yes 50%
+50 / −50
$refs['reasoning-25']?.focus())"
>
No 50%
+50 / −50
Explain your Yes on Game X
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(optional)
0 / 2,000
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Game Y
50% market probability
50%
$refs['reasoning-26']?.focus())"
>
Yes 50%
+50 / −50
$refs['reasoning-26']?.focus())"
>
No 50%
+50 / −50
Explain your Yes on Game Y
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(optional)
0 / 2,000
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Game Z
50% market probability
50%
$refs['reasoning-27']?.focus())"
>
Yes 50%
+50 / −50
$refs['reasoning-27']?.focus())"
>
No 50%
+50 / −50
Explain your Yes on Game Z
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(optional)
0 / 2,000
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Pragmata
23% market probability
23%
$refs['reasoning-28']?.focus())"
>
Yes 23%
+77 / −23
$refs['reasoning-28']?.focus())"
>
No 77%
+23 / −77
Explain your Yes on Pragmata
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(optional)
0 / 2,000
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Control Resonant
11% market probability
11%
$refs['reasoning-29']?.focus())"
>
Yes 11%
+89 / −11
$refs['reasoning-29']?.focus())"
>
No 89%
+11 / −89
Explain your Yes on Control Resonant
Explain your No on Control Resonant
(optional)
0 / 2,000
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Resident Evil Requiem
4% market probability
4%
$refs['reasoning-30']?.focus())"
>
Yes 4%
+96 / −4
$refs['reasoning-30']?.focus())"
>
No 96%
+4 / −96
Explain your Yes on Resident Evil Requiem
Explain your No on Resident Evil Requiem
(optional)
0 / 2,000
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007 First Light
3% market probability
3%
$refs['reasoning-31']?.focus())"
>
Yes 3%
+97 / −3
$refs['reasoning-31']?.focus())"
>
No 97%
+3 / −97
Explain your Yes on 007 First Light
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(optional)
0 / 2,000
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Marvel's Wolverine
3% market probability
3%
$refs['reasoning-32']?.focus())"
>
Yes 3%
+97 / −3
$refs['reasoning-32']?.focus())"
>
No 97%
+3 / −97
Explain your Yes on Marvel's Wolverine
Explain your No on Marvel's Wolverine
(optional)
0 / 2,000
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The Blood of Dawnwalker
3% market probability
3%
$refs['reasoning-33']?.focus())"
>
Yes 3%
+97 / −3
$refs['reasoning-33']?.focus())"
>
No 97%
+3 / −97
Explain your Yes on The Blood of Dawnwalker
Explain your No on The Blood of Dawnwalker
(optional)
0 / 2,000
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Saros
2% market probability
2%
$refs['reasoning-34']?.focus())"
>
Yes 2%
+98 / −2
$refs['reasoning-34']?.focus())"
>
No 98%
+2 / −98
Explain your Yes on Saros
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(optional)
0 / 2,000
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Silent Hill: Townfall
2% market probability
2%
$refs['reasoning-35']?.focus())"
>
Yes 2%
+98 / −2
$refs['reasoning-35']?.focus())"
>
No 98%
+2 / −98
Explain your Yes on Silent Hill: Townfall
Explain your No on Silent Hill: Townfall
(optional)
0 / 2,000
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Mixtape
1% market probability
1%
$refs['reasoning-36']?.focus())"
>
Yes 1%
+99 / −1
$refs['reasoning-36']?.focus())"
>
No 99%
+1 / −99
Explain your Yes on Mixtape
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(optional)
0 / 2,000
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Pokémon Pokopia
1% market probability
1%
$refs['reasoning-37']?.focus())"
>
Yes 1%
+99 / −1
$refs['reasoning-37']?.focus())"
>
No 99%
+1 / −99
Explain your Yes on Pokémon Pokopia
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(optional)
0 / 2,000
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Crimson Desert
1% market probability
1%
$refs['reasoning-38']?.focus())"
>
Yes 1%
+99 / −1
$refs['reasoning-38']?.focus())"
>
No 99%
+1 / −99
Explain your Yes on Crimson Desert
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(optional)
0 / 2,000
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Titanium Court
1% market probability
1%
$refs['reasoning-39']?.focus())"
>
Yes 1%
+99 / −1
$refs['reasoning-39']?.focus())"
>
No 99%
+1 / −99
Explain your Yes on Titanium Court
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(optional)
0 / 2,000
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Cairn
0% market probability
0%
$refs['reasoning-40']?.focus())"
>
Yes 0%
+100 / −0
$refs['reasoning-40']?.focus())"
>
No 100%
+0 / −100
Explain your Yes on Cairn
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(optional)
0 / 2,000
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Mina the Hollower
0% market probability
0%
$refs['reasoning-41']?.focus())"
>
Yes 0%
+100 / −0
$refs['reasoning-41']?.focus())"
>
No 100%
+0 / −100
Explain your Yes on Mina the Hollower
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(optional)
0 / 2,000
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Esoteric Ebb
0% market probability
0%
$refs['reasoning-42']?.focus())"
>
Yes 0%
+100 / −0
$refs['reasoning-42']?.focus())"
>
No 100%
+0 / −100
Explain your Yes on Esoteric Ebb
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(optional)
0 / 2,000
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Reanimal
0% market probability
0%
$refs['reasoning-43']?.focus())"
>
Yes 0%
+100 / −0
$refs['reasoning-43']?.focus())"
>
No 100%
+0 / −100
Explain your Yes on Reanimal
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(optional)
0 / 2,000
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Mewgenics
0% market probability
0%
$refs['reasoning-44']?.focus())"
>
Yes 0%
+100 / −0
$refs['reasoning-44']?.focus())"
>
No 100%
+0 / −100
Explain your Yes on Mewgenics
Explain your No on Mewgenics
(optional)
0 / 2,000
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The Duskbloods
0% market probability
0%
$refs['reasoning-45']?.focus())"
>
Yes 0%
+100 / −0
$refs['reasoning-45']?.focus())"
>
No 100%
+0 / −100
Explain your Yes on The Duskbloods
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(optional)
0 / 2,000
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Forza Horizon 6
0% market probability
0%
$refs['reasoning-46']?.focus())"
>
Yes 0%
+100 / −0
$refs['reasoning-46']?.focus())"
>
No 100%
+0 / −100
Explain your Yes on Forza Horizon 6
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(optional)
0 / 2,000
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OPUS: Prism Peak
0% market probability
0%
$refs['reasoning-47']?.focus())"
>
Yes 0%
+100 / −0
$refs['reasoning-47']?.focus())"
>
No 100%
+0 / −100
Explain your Yes on OPUS: Prism Peak
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(optional)
0 / 2,000
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Gears of War: E-Day
0% market probability
0%
$refs['reasoning-48']?.focus())"
>
Yes 0%
+100 / −0
$refs['reasoning-48']?.focus())"
>
No 100%
+0 / −100
Explain your Yes on Gears of War: E-Day
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(optional)
0 / 2,000
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Schrödinger's Call
0% market probability
0%
$refs['reasoning-49']?.focus())"
>
Yes 0%
+100 / −0
$refs['reasoning-49']?.focus())"
>
No 100%
+0 / −100
Explain your Yes on Schrödinger's Call
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(optional)
0 / 2,000
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Onimusha: Way of the Sword
0% market probability
0%
$refs['reasoning-50']?.focus())"
>
Yes 0%
+100 / −0
$refs['reasoning-50']?.focus())"
>
No 100%
+0 / −100
Explain your Yes on Onimusha: Way of the Sword
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(optional)
0 / 2,000
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